Wild Wild West
I tried to give the players the feeling that they are really about to do the work of an anthropologist and to study different cultures.
For the Tribes cards, I figured out pretty soon that it wouldn’t be that easy to represent the fifty or so tribes who live in the areas explored while giving personality to each card. Some tribes have similar environments (tepees, wooden houses or huts), lifestyles or clothes. For some other tribes, I had a hard time finding descriptions or representations.
To create variety, I have chosen to represent the environment only if I had documentation, to depict a character if I didn’t have references, and to include a specific element inly if I had an accurate picture of it.
This work allowed me to create landscapes, characters more or less closely represented, costumes, objects, everyday life scenes, links between nature and men, animals…
For the Discoveries cards, it was easier. What was more important was the mechanism and the tracks that needed to be clear and perfectly readable once the card would lay on the table. In Discoveries, none of the cards are kept in hand, which influences the treatment of the illustrations that are to be seen from a distance.
On the lefthand side are the rivers and the mountains, painted as two small icons so they fit perfectly in the card, and on the righthand side, the illustrations of plants and animals.
For the two kinds of cards, I have tried to give the sensation of a travel diary with illustrations like colored sketches as if they had been taken on the spot, like lively memories. Finally, I have added some writing marks, ink traces and stains to give the ideas of journals that are carried around in a backpack, whenever it is raining or snowing.